Scoring Baseball
Before computers, people manually kept score of each hit with a pad of paper and pen. Nowadays, people still do this for a hobby. Keeping score helps you to pay attention to the game and enjoy it even more than you ever have before. Although hard at first, it's fairly easy once you get the hang of it.
Before the Game
Usually you can find an official scorecard when you first walk into the ballpark for around two or three bucks. Some unofficial vendors may be selling unofficial scorecards outside the ballpark for cheaper or even free. I prefer the official ones just because they are official and have some other information about both teams in the scorecard as well.
Getting Started
After familiarizing yourself with the scorecard layout, begin to fill in the boxes such as the date, teams, players, positions, pitchers, and maybe even coaches and umpires. It all depends on your scorecard and what you would like to fill out.
Each position is represented by a number. The numbers are: pitcher (1), catcher (2), first baseman (3), second baseman (4), third baseman (5), shortstop (6), left fielder (7), center fielder (8), and right fielder (9). These numbers are used to fill in who throws to whom or who catches the pop fly, etc.
Batter Up!
As a scorekeeper, you should keep track of every hit. Each kind of hit is represented by a different mark.
-If a batter strikes out swinging, it is marked by a K.

-A batter that strikes out watching is marked by a backwards K.

-A single is marked by drawing a line to first base and then writing 1B under the line.

-A double is marked by drawing a line to second and then writing 2B on the line between first and second.

-A triple is marked by drawing a line to third and then writing 3B on the line between second and third.

-A home run is marked by filling in the diamond completely.

-A walk is marked the same as a single, but with a W (or a BB for Base on Balls) instead of a 1B.

-If a player advances to another base with the help of the batter, draw a line to which base he advances.
-If a player steals a base, it is represented by SB on the base to which he stole.

-A fielder's choice is marked as FC.

Ways a Runner Can Get Out
-If there is a ground out, mark who it went to. For example, if the player is ground out from a throw from short stop to first, it is marked as 6-3.

-If it is a double play, write down who it went through, such as 6-4-3, and then DP under that.

-A fly out is marked as who caught it. If the left fielder caught it, write a 7 over the diamond for that hitter. Also, you may choose to write an "F" before the number.

-An infield fly rule is marked as IFR in the diamond.

-When the runner is caught stealing, it is represented by a CS and where he tried to steal to, as shown in the picture below. Make sure you also write down who threw to whom.

-An error is marked by an E and to what base the runner advanced.

If a new pitcher comes in, write his name down under the old pitcher and begin filling in his batting statistics.
Also, if you are at the game, they usually project what to write down on the Jumbo Tron. For example, it would say Scorecard: 7 (a fly-out to left field).
After the Game
Be sure to write down the date and teams, because in three months you will have no idea what game it was.
Links:
http://www.ehow.com/how_1828_keep-score-baseball.html - A short way of explaining how to score baseball. Not very detalied.
http://www.baseballscorecard.com/downloads.htm - This website provides you with many downloads for you to print out and take to the game if you do not want to buy one. Or you could print one out and practice watching a game on TV and scoring. It also includes simpler ones for you sons and daughters as well.
Any other tips and tricks that you like? Drop a comment below.
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